Doinject En 1.0.8 Help

Switching Scenes

To switch scenes, you unload the loaded scene context and then load a new scene. Scenes loaded as child contexts can be unloaded all at once by calling SceneContextLoader.UnloadAllScenesAsync().

await sceneContextLoader.UnloadAllAsync(); await sceneContextLoader.LoadAsync(nextScene, active: true);

To unload a specific scene, keep the return value of LoadAsync() and call UnloadAsync() at the necessary timing.

var sceneContext = await sceneContextLoader.LoadAsync(firstScene, active: true); ... await sceneContextLoader.UnloadAsync(sceneContext); await sceneContextLoader.LoadAsync(nextScene, active: true);

Closing Your Own Scene Context Space and Opening Another Scene Context

To close the scene context you belong to, go through IContext.OwnerSceneContextLoader.

[SerializeField] public SceneAssetReference nextSceneAssetReference; public IContext Context { get; set; } [Inject] void Constrruct(IContext context) { Context = context; } public void LoadNextScene() { await Context.OwnerSceneContextLoader.UnloadAllScenesAsync(); await Context.OwnerSceneContextLoader.LoadAsync(nextSceneAssetReference, active: true); }
Last modified: 27 December 2024